 |  Xbox Console Gaming Community Launches Pros Competition Service
4 Aug 2004
World's Largest Xbox Console Gaming Community Launches Professional
Competition Service for Teams, League Play and TournamentsWorld's
Largest Xbox Console Gaming Community Launches Professional
Competition Service for Teams, League Play and TournamentsTeam
Compete, the current home to over 30,000 Xbox Live Teams announces
the launch of a Professional League specifically for Xbox Live TEAM
COMPETITION. This subscription based service is designed
specifically to complement and enhance the Microsoft Tsunami
features available in the next Xbox Live games to release this
summer. The Team Compete Pro League is modeled after a blend of
several professional sports models and offers competitive play in
various skill level divisions leading to the 'Major League' level
of play. The service is offered in annual and semi-annual
subscription bundles and is available immediately.Houston, TX
August 4, 2004 -- Team Compete, LLC today announced the launch of
the Team Compete Professional LeagueTM (TCPL) designed exclusively
for Microsoft Xbox Live enabled console gaming TEAM competition.
Team CompeteTM has assembled over 125,000 Xbox Live gamers and
organized them into over 30,000 teams competing in 26 Live enabled
Xbox games..making them the largest Xbox Live competition site on
the planet! The TCPL is offered as a subscription service creating
a private community of the most serious and dedicated gamers
playing on the Xbox Live network currently. The TCPL has been built
to mirror most every aspect of professional sports teams in an
online fashion. Building TEAMS and competing as TEAMS in structured
LEAGUES is at the core of the TCPL product. Registrations and team
building begin immediately with the first league competitions
beginning early September once the teams are formed, and leagues
are populated. The current Team Compete Open League system will
remain, as it has been since launch, as a free service to all Xbox
Live players. The Pro League will feature LEAGUES of varying sizes
(from a minimum of 8 teams to multiple divisions of 16 or 32 teams
each) playing competitively in 7 games initially. As new Xbox Live
enabled games launch they will be supported as well. (Ghost Recon2,
Black Hawk Down, Splinter Cell3 and Halo2 are all on the Q3/Q4
radar). Games in the initial launch package will include: *Rainbow
Six3 *Black Arrow *Ghost Recon and GRIT *Splinter Cell *Counter
Strike *Crimson Skies * Halo2 The TCPL has been in development for
over 18 months and has been written specifically to meet the needs
of team play on the Microsoft Xbox Live system that serves over
1,000,000 members currently. Team Compete has built upon the best
practices learned over the past year from their 125,000 member
users and incorporated them into a completely redesigned software
application unlike any other competition or ladder site available
elsewhere according to the Veeg, founder and designer of the Team
Compete service. The TCPL features several proprietary and patent
pending advances in gaming community operations and game
competition play with some of the most compelling new features
being:     * Multiple Levels of League Play with teams slotted into
levels based on their skills and previous finishes in Pro League
seasons. Teams are seeded against other teams with similar, proven
abilities. * Individual Player Ratings based on feedback from
opponents and team captains and weighted by the amount of games
played in the season. * Player Cards (similar to baseball cards)
where the individual statistics are generated and updated for use
as a signature within the Pro League and other external forum sites
(personal marketing). * Rolling Start Dates allowing teams to be
created and start in a league without having to wait till all other
teams finish a season already in progress. * Extensive Team
Management tools to allow captains to communicate with and train
team members and create strategy and playbook materials. *
Scouting, recruiting and marketing tools to enable players to find
teams and teams to find and recruit players. * Roster Management
tools similar to the fantasy football leagues where you have team
size limitations and active roster slot limitations for each game.
* Dispute adjudication and management to include video and audio
monitoring of matches. * Video broadcast of key matches throughout
the season. Comprehensive Scheduling features such that all games
are played within a known band of time (such as 6-9PM Tuesdays and
Thursdays) and 50% of your matches will be Home Games played at
your exact play time preference (7:30PM for example). The TCPL Pro
League which will list for $49.99 annually will be available for
the next month at a reduced rate of $39.99 for an annual
subscription. The TCPL complements the robust features that
Microsoft and the individual game Publishers are building into
their games and the Live network. The TCPL brings new levels of
team play, team management and competition not found on any other
site or gaming service to the market in advance of the most
anticipated game in the past year Halo2. First launched in March
2003, Team Compete has remained free and open to all comers. Over
30,000 teams have been created and by using the patent pending Team
Compete challenge system they have located opponents and played
over 55,000 matches in the 26 games currently supported. League
play brings a higher level of structure and organization to the
hyper-competitive professional gamers to allow them to truly play
against the Best of the Best. The market itself has evolved over
the past year and this completely new service offering is maturing
and expanding to meet the ever increasing demands of the gaming
community. We plan to continue raising the bar on competitive team
play services for the Xbox Live community and have several
additional levels of play and features in development as well, said
the Veeg. For additional information contact: Justin Snyder,
Director Marketing Communications, Team Compete.
Justin@teamcompete.com. Team Compete, TCPL, TC, Team Compete
Professional League, Team Compete Open League and TC2 are
trademarks and copyrights owned by Team Compete, LLC. Xbox and Xbox
Live are trade names belonging to Microsoft Corporation. Game
titles are copyrighted by their respective publishers. About Team
Compete Team Compete is a privately held Texas LLC founded in 2003
specifically to bring Xbox Live team competition to the console
gaming community. Team Compete is focused exclusively on Microsoft
Xbox platform games and provides innovative challenging,
competition, seasons and team creation/management tools to member
gamers. The Team Compete software applications are proprietary and
have been written specifically to meet the TEAM and COMPETITION
needs of the console gamers. The community consists of 13-36 year
old gamers, mostly male who bring over 15 million page views to the
web site monthly. Gamers come to Team Compete for (a) Competition,
(b) Socialforums and chat tools are quite active, (c) News and
Reviews, and (d) Commercebuying and selling games, accessories and
other consumer goods. The company currently has over 125,000
members competing in over 30,000 teams. |
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